1. What the stores are
Most phones do not install random files from a classmate's computer. They install apps from a store that the phone maker already trusts.
Google Play is Google's store for Android phones and tablets. People open the Play Store app, search, read a listing, and tap install.
The Apple App Store is Apple's store for iPhone, iPad, and other Apple devices. People open the App Store app, search, and tap get or buy.
These are two different stores, with two different companies, two different websites, and two different review teams. Putting an app on one store does not automatically put it on the other.
2. How to create developer accounts
A store listing is not a social-media profile. You register as a developer (or as an organization) so Google or Apple knows who is responsible for the app.
For Android, you use a Google Account and sign up in Google Play Console. Google's own steps are in Get started with Play Console. You choose a personal account or an organization account, then complete identity checks Google asks for.
For Apple, you start at Apple Developer and enroll in the Apple Developer Program. Enrollment can be as an individual or as an organization. Apple explains the steps on Become a member. After enrollment, listings are managed in App Store Connect.
Expect to use a real legal name, a working email address, and often a government ID. A student under the age the store requires will usually need an adult or a school program. Confirm the current age and identity rules on the official pages before you pay a fee.
3. Developer registration fees
The store fee is the price of a developer membership. It is not the cost of building the app, buying a phone, hiring a programmer, or running ads.
Google's Play Console help currently lists a US$25 one-time registration fee for a Play developer account. That is a registration payment, not a yearly store rent. Google can change the amount, card rules, and extra checks. Always read the fee line on Google's get-started page before you pay.
Apple currently lists the Apple Developer Program at US$99 per year (local currency where Apple shows it). Apple describes this on the Apple Developer Program page. Eligible schools, nonprofits, and government groups may ask Apple about a fee waiver. That is Apple's decision, not a Training Channel discount.
If people later pay for the app or for items inside the app, each store also takes a service fee on those sales. That is separate from the registration fee. Google explains Play service fees in Play Console Help: Service fees. Apple explains App Store business terms on Apple's App Store page for developers. This lesson does not promise income.
4. How to prepare and test an application
Publishing is the last mile. First there has to be an app that actually runs, plus a listing people can understand.
Preparing usually means: a name, a short description, screenshots, an icon, a privacy policy if you collect information, and an age or content rating. You also need a build of the app in the format each store accepts (Android App Bundle for Play; an iOS build for Apple).
Testing means other people try the app before the public can download it. On Apple, invite testers with TestFlight. On Google Play, Play Console has internal, closed, and open testing tracks. Personal Play accounts created in recent years often must complete testing with real testers before a production release. Google documents that requirement on the same Play Console get-started page.
You do not have to write every line of code yourself. Many teams hire a developer or use a company. You still need to understand what the app does, who it is for, and what data it asks for, because the store listing is in your name.
5. How to submit an app for approval
You do not email a file to a store clerk. You upload the build and the listing, then you press submit and wait for review.
In Play Console you complete the listing, content rating, target audience, and store settings, then send the app to production (or to a testing track first). Google's reviewers can accept it, reject it, or ask for changes.
In App Store Connect you attach a build, fill in the App Store listing, answer privacy questions, and submit for review. Apple's reviewers can accept it, reject it, or ask questions. Apple's review guidelines live at App Store Review Guidelines.
Review is not a grade from The Training Channel. A complete form still might be turned down if the app crashes, copies another brand, collects data without explaining it, or breaks a store rule. Read the official guidelines. Do not invent a workaround.
6. What happens after an app is published
If review succeeds, the listing can go live. People can then find it in that store, on devices that store supports, in countries you selected.
After launch you still own the homework: fix bugs, answer support questions, keep the listing honest, and upload updates the same way you submitted the first version. Stores can take an app down later if it breaks rules, if the developer account lapses, or if users report a serious problem.
Ratings and reviews are public. They are not a certificate. A published app is not automatically famous, and it is not a guaranteed business.
7. Can the same app be on both stores?
Yes — if you prepare it for both platforms and you submit it twice. Phones still download from one store at a time.
Android users go through Google Play. iPhone users go through the Apple App Store. You keep a Play Console account and an Apple Developer membership. You pay each company's own fee. You follow each company's own listing and review rules.
Some teams write the app once with a cross-platform tool, then make two store packages. Other teams write a separate Android app and a separate iPhone app. Either way, the public still sees two listings. A Training Channel catalog page is not a store listing.
Official websites
Fees, identity checks, and review rules change. Use these sites as the source of truth.
- Google Play — play.google.com/
- Google Play Console — play.google.com/console
- Play Console: get started — support.google.com/googleplay/android-developer/answer/6112435
- Apple App Store — www.apple.com/app-store/
- Apple Developer — developer.apple.com/
- Apple Developer Program — developer.apple.com/programs/
- Apple Developer enrollment — developer.apple.com/programs/enroll/
- App Store Connect — appstoreconnect.apple.com/
- TestFlight — developer.apple.com/testflight/
This page teaches how publishing usually works. It does not enroll you with Google or Apple, it does not submit an app for you, and it does not replace the stores' own help centers.